WishListImage.jpgIt always happens, "If I < put your favourite 3D application > had this option … ", "I wish I could have a script for … ", how many times have asked yourself the same question in the last month …

Now you can post your idea in the WishList section (adding a comment to the post) and tell me what would you like to have as script or plugin for Max or Maya and I´ll try to code it if I have enough time for it. You can comment any bug you found in any script I´ve done, or anything that you would include or remove from them…wish-list link

It always happens, "If I < put your favourite 3D application > had this option … ", "I wish I could have a script for … ", how many times have asked yourself the same question in the last month …

Now you can post your idea in this WishList section (adding a comment to this post) and tell me what would you like to have as script or plugin for Max or Maya and I´ll try to code it if I have enough time for it. You can comment any bug you found in any script I´ve done, or anything that you would include or remove from them…

Your comments will appear on the site as soon as I screen them, note that they won´t be censured but I had to take this measure to avoid the spam that nobody wants…

thanks

- Diego

 

AnimationRangeManager.jpgI’ve been programming this for a friend that is working in his shortfilm (thanks Luis).
Basically the idea is to manage different scene animation ranges in a easy way. It allows to save scene ranges and to chenge between them easily, save/load them to disk, or adquire the animation range of an object like a camera for example. Includes its own slider time to allow to play animation only between the range specified even without changing the current 3dsmax time animation range (for example 3dsamx animation range set from 0 to 100 and we want to play looping the animation only between frames 50 to 75).

Download: [ AnimationRangeManager.zip AnimationRangeManager.zip ]

blurLogo.jpg

Hi all! Happy new year to everybody!

New year, new job! I’m moving to Los Angeles in a month or so to work in Blur Studios . I’ll be working as Tools programmer for the studio, It is a big change (comparing to videogames) but I bet it will be great! I’ll be working with very talented people and programming very cool 3dsmax tools for them! :D

It has been really hard to get the VISA, but at last I have everything sorted out and I’m ready to go. I’ll keep posting my adventures in America once I’m there, I suppose it is completely different to live in Derby, UK, but I’ve been twice in the area that Blur is located and it is cool! (very close to the beach) I’ll try to find a place near job, but I bet it will be expensive!

ciao!


MaterialEditorUtilities02.jpgMaterial Editor Utilities contain several scripts that add new funtionality to the Material editor. To Install the script just simply decompress the zip file into your 3dsmax directory. By default the script creates new menus under the Menu "Util" from the Material Editor but you can always assign keyboard shortcuts to any of the funcionalities of this script. As always let me know if you find something strange or you would like to add more useful things to this, thanks.

  • Hold/Fetch Materials Slots
  • Get Material sfrom scene, Get Materials from selection
  • Extract Materials from Multimaterial, Extract Textures from Material
  • Sort Materials by Object, by Name, by Type
  • Next page / Previous page (at last we can have more than 24 materials in the MEditor!)
  • Synchronize Material Editor with Scene Selection
  • Reset Material Editor

Download: [ MaterialEditorUtilities.zip MaterialEditorUtilities.zip ]

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